The gaming industry is no stranger to project cancellations, but when a publisher the size of Ubisoft pulls the plug on multiple titles at once, it signals something bigger than routine restructuring.
According to recent reports, Ubisoft has cancelled six projects as part of a broader strategic overhaul aimed at streamlining development and focusing on its core franchises. The move follows internal restructuring efforts and a shift toward prioritizing fewer, more carefully selected releases. We’ve listed the reportedly cancelled projects for you below.
6 Games Ubisoft has cancelled
Prince of Persia: The Sands of Time Remake

Originally announced in 2020, the remake of the beloved 2003 classic faced multiple delays and development changes, including a studio transition. The project was intended to modernize the original with updated visuals and gameplay systems while preserving its core narrative. Its reported cancellation marks a major setback for fans who had been waiting years for its revival.
Project Ether

Said to have been in development since around 2019, this project reportedly explored a new IP with a strong atmospheric and possibly sci-fi tone. While official details were scarce, it was believed to be part of Ubisoft’s attempt to diversify beyond its established franchises. The cancellation suggests a pivot away from riskier experimental concepts.
Project Pathfinder (formerly Project U)

This title was described as a cooperative, session-based shooter with PvE elements. Designed around team synergy and replayable mission structures, it appeared to target the growing live-service co-op market. Its cancellation reflects Ubisoft’s apparent reassessment of the competitive multiplayer landscape.
Project Crest
Reportedly a World War II-themed extraction shooter, Project Crest would have placed Ubisoft into the increasingly crowded tactical extraction genre. With several competitors already dominating that space, the decision to cancel may indicate concerns about market saturation.
Assassin’s Creed Rebellion

The mobile strategy spin-off set in the Assassin’s Creed universe had been operating for several years. The end of support signals Ubisoft’s intent to streamline its mobile portfolio and possibly refocus on higher-performing entries.
Assassin’s Creed Singularity
A separate mobile project within the franchise that was reportedly in development but will no longer be released. While little was publicly revealed, it was believed to expand the brand further into the mobile space before being halted during restructuring.
Ubisoft’s decision to cancel multiple projects marks a significant shift in direction; one that could reshape its release slate for years to come. While narrowing the pipeline may lead to stronger, more focused titles, it also raises concerns about creative risks and long-term stability.
Will this strategic reset help Ubisoft deliver more polished, high-impact games or is this the beginning of a deeper transformation within one of the industry’s biggest publishers? Share your thoughts and stay tuned to VGNW for more updates from the gaming world. Follow us on X and keep an eye out for what comes next!
