Divinity VII offficially revealed at The Game Awards

The shrouded crimson figure that sent the community spiraling into theories last month has finally stepped out of the shadows. During The Game Awards 2025, Larian Studios officially unveiled Divinity VII, confirming weeks of speculation and tying a neat, fiery bow around the mysterious teaser that first appeared across social platforms. The reveal trailer didn’t just confirm the game’s existence, it reframed the entire rumor cycle as deliberate narrative setup.

The announcement arrived with a cinematic drenched in apocalyptic imagery: a colossal, root-crowned entity pulsing with red energy, surrounded by crumbling villages and a sky that looked ready to fracture open. Fans immediately recognized echoes of Divinity’s long-running themes, divine conflict, mortal corruption, and the thin line between salvation and ruin but the tone here is darker, more mythic, almost primordial.

Larian hasn’t shared gameplay yet, but the studio’s messaging suggests a return to dense role-playing foundations, with a stronger emphasis on choice-driven cosmology and branching morality. Internally, the project is being described as the most ambitious narrative leap the series has attempted since Original Sin 2, and the cinematic trailer shown at The Game Awards supports that ambition, setting the tone for the game’s darker direction.

What’s especially delightful for long-time followers is how the reveal retroactively validates the viral crimson teaser. That cryptic figure wasn’t a marketing one-off; it also appeared within the trailer itself, and is now believed to represent a key antagonist or divine catalyst, hinted within the logo’s new blood-etched design. The studio clearly intended the community speculation to be part of the rollout.

More details, including gameplay, platforms, and a release window, are expected in the coming months. Stay tuned to VGNW and follow us on X.

What is Divinity VII about?

Divinity VII is expected to focus on large-scale divine conflict, branching morality, and deep role-playing systems, continuing the series’ core RPG foundations.

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