Season 1 has officially gone live for Call of Duty Black Ops 7 and Warzone, bringing one of the most substantial gameplay shake-ups the series has seen in years. From security systems to core combat mechanics, nearly every pillar of gameplay has been touched. Anti-cheat has been toughened with new system-level requirements, weapon behavior has been rewritten to separate penetration from damage scaling, and movement has been reshaped to create a more controlled but still fast-paced flow. Even playlist rotations, Zombies progression, and Warzone’s loot pools have been rebuilt to support a more balanced seasonal ecosystem.
This is the kind of patch that resets the playing field, forces players to rethink established metas, and sets the tone for how the game will evolve for the rest of the year. Below is a full breakdown of what’s changing across both titles.
Anti-Cheat and Security Updates
- A new wave of Ricochet Anti-Cheat improvements rolls out across BO7 and Warzone.
- PC players now require Secure Boot and TPM 2.0 enabled to launch the game.
- Additional detection layers have been added to track boosting, unfair progression, and repeated rule violations.
- Server-side monitoring tools have been upgraded for faster action against active cheaters.
Weapon Mechanics Overhaul
- Bullet penetration and damage drop-off are now treated as separate values.
- FMJ and similar ammo types increase penetration length without pushing damage too low.
- This shift boosts tactical play for LMGs, snipers, and precision rifles.
Weapon Balance Adjustments
- Several ARs and marksman rifles gain revised attachment penalties.
- Attachments that improve control or range may now reduce movement speed more noticeably.
- Early highlights include changes to rifles like the AK-27, MXR-17, and X9 Maverick.
- Seasonal weapon rotation reshuffles which guns receive tuning this cycle.
Movement System Changes
- Warzone removes Tactical Sprint, replacing it with a faster base sprint speed.
- Certain advanced movement tech; wall-hops, boosted mantles now appear only in limited-time modes.
- Slide duration and recovery animations have been adjusted to reduce spam without killing momentum.
- Mantle speed has been slightly improved for smoother traversal.
Multiplayer, Zombies and Warzone Updates
- Playlist refresh adds new seasonal modes and map variations.
- Field Upgrades and tactical/lethal equipment enter a rotation system to keep metas shifting.
- Zombies sees difficulty scaling and XP progression adjustments for smoother early-game pacing.
- Warzone receives loot pool changes across ground loot and contract rewards.
Seasonal Content
- New cosmetic bundles, operator skins, camos, and progression rewards drop throughout Season 1.
- Battle Pass updates include new weapon blueprints and themed unlock tracks.
Season 1 lands as one of the most transformative updates in recent Call of Duty history, reshaping how BO7 and Warzone play at every level from gunfights to traversal to overall progression. With the meta now wide open, the next few weeks will define which weapons rise, which loadouts die, and how players adapt to the new pace.
Share your thoughts and stay tuned to VGNW and our X account for more patch coverage, META updates, and weapon breakdowns.
What does the Call of Duty Season 1 patch change?
Season 1 introduces major updates to anti-cheat, weapon mechanics, movement, playlists, and Warzone’s loot pool, making it one of the most comprehensive patches to date.
Did any weapons get nerfed or buffed in Season 1?
Several rifles and marksman weapons received tuning, including mobility penalties on attachments that previously had minimal downsides.
