Something unexpected just changed inZOI’s future

inZOI has been shaping up to be one of the strongest contenders to The Sims series; detailed characters, stunning visuals, and simulation depth that instantly caught global attention. But the game’s direction just took a surprising turn: the studio is officially building multiplayer, and the idea didn’t originate from a design meeting or fan request, it came from South Korea’s President.

According to the developers at inZOI Studio, the president visited their offices during a demonstration of the game. While watching the team showcase the project’s artificial world, he casually asked why players couldn’t explore it together. The question wasn’t meant as an order, but it sparked internal discussions the team had been avoiding: “Is it time to expand inZOI beyond single-player life simulation?”

That single moment reshaped the roadmap. The developers confirmed that multiplayer is now in active production, although it won’t be available at launch. The goal is not to replace the single-player foundation, but to introduce a separate way of experiencing the game; one that lets players share their stories, homes, and characters without interfering with the core vision.

For fans, the reactions are mixed. Some imagine the possibilities: Wandering through a friend’s neighborhood, building together, or hosting shared events inside a living world. Others fear the addition might dilute what makes the genre intimate and personal. The studio emphasized that multiplayer will be optional and carefully tuned so it doesn’t compromise the game’s original identity.

Still, the shift is significant. Few life-sim titles venture into multiplayer territory at all and even fewer do so because of a president’s offhand suggestion. What this means for inZOI’s long-term identity is still unknown, but it’s clear the project is no longer just another Sims competitor; it’s becoming something far more ambitious.

Stay tuned to VGNW and X, we’ll keep tracking multiplayer development, early tests, and how this unexpected push transforms one of 2025’s most-watched simulation games.

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